With higher Endurance, bigger health increases upon leveling up These additional points will not be visible on the dweller's SPECIAL bars but can be checked by tapping/clicking the bars, which brings up a more comprehensive menu that lists any and all bonuses.įinding weapons, outfits, recipes or locations with better loot Keep in mind that although attributes can only be trained to a maximum of 10, they can still be increased to up to 17 through clothing bonuses. Each SPECIAL attribute increases dweller efficiency in various rooms, during combat or when performing certain tasks. SPECIAL in Fallout Shelter works slightly differently than in other games as Skills do not exist in this game. For an overview of Fallout Shelter content, please refer to " Portal:Fallout Shelter.".For SPECIAL implementations in other Fallout games, please see " SPECIAL".For details, please see the respective articles. The content is not described in full detail on this page.Races with more than 40 character points have a slower Perk Rate.This page describes the SPECIAL implementation in Fallout Shelter. The numbers for other races are 42 for ghouls, 40 for super mutants, 41 for deathclaws, 45 for humanoid robots, and 35 for dogs. Generally, humans have 40 points to distribute among their characteristics. In Fallout Tactics, bonuses from items can increase the statistics beyond their natural racial maximum and can reach as high as 16. In Fallout Tactics, each race has some points distributed already at character creation. This can be confirmed on the PC version of the game using the command player.getav. but if there ever is a negative modifier - for example, metal armor ( Agility -1) - the Agility stat will still show 10, because one's Agility is technically 11. For example, if one has 10 Agility and then finds the Agility bobblehead, the statistic is still represented as 10 in the Pip-Boy. In Fallout 3 the primary statistics can be raised by in-game means such as by finding items, such as bobbleheads. In Fallout 76, a new SPECIAL system was introduced. In Fallout 4, they are chosen while interacting with the Vault-Tec rep at one's house in Sanctuary Hills. In Fallout: New Vegas one chooses their stats via the Vit-o-matic Vigor Tester in Doc Mitchell's house. In Fallout 3, stats are chosen via the You're SPECIAL book found in Vault 101.
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